[Reader-list] A Cop in Every Computer
Jaswinder Singh Kohli
jskohli123 at yahoo.com
Mon Jan 21 00:49:43 IST 2002
A Cop in Every Computer
The content and technology industries differ over an initiative that
would build infringement-sniffing powers into new computers
Mike Godwin
IP Worldwide
January 16, 2002
There's a war looming in cyberspace over copyright. The war will not be
about whether to combat the spread of unauthorized copies of computer
programs, music or movies. On that point, the combatants agree. This
will be a war about tactics and solutions.
The content industry -- especially Hollywood and the record labels --
wants the solution built into computers and other digital devices, such
as Palm Pilots and MP3 players. The industry also wants it built into
software, operating systems, Web browsers, and routers -- the devices
that guide Internet traffic. It's a solution designed around the
assumption that nearly all computer and Internet users are potential
large-scale infringers.
In short: The content industry wants to place a copyright cop in your
computer. It also wants to station one anyplace else on the Internet
where an unauthorized copy might be made.
And if the industry has its way, we all may feel the consequences.
Digital videos you shot in 1999 may be unplayable on your computer in
2009. You may no longer be able to move music or video files around
easily from one computer to another (from, say, a home desktop to a
laptop or to a personal digital assistant).
The content companies, on the other hand, see something different at
stake. In a speech before Congress in 2000, Michael Eisner, chief
executive of The Walt Disney Co., voiced the worries of the content
industry when he said that "the future of the American entertainment
industry [and] the future of American consumer" is at stake over the
issue.
The content companies, with Eisner in the lead, argue that failure to
build copy protection into the very digital environment itself will lead
to their industry's destruction.
In previous battles over copyright, Hollywood and the large record
labels have received the full support of their powerful friends in the
software and computer industry. But this time, many of the high-tech
companies are on the other side. They're satisfied that current law --
rather than future Rube Goldberg design mandates -- can do the trick.
"We think mandating these protections is an abysmally stupid idea," says
Emery Simon, special counsel to the Business Software Alliance (BSA), an
antipiracy trade group whose members include the Adobe, Microsoft, Intel
and IBM corporations.
A recent legislative proposal floated by Fritz Hollings, D-S.C.,
chairman of the Senate commerce committee, is the most public
manifestation of the content industry's struggle. The Hollings bill,
called the Security System Standards and Certification Act (SSSCA),
makes it a civil offense to make or sell digital technologies that do
not contain what it calls "certified security technologies," built-in
systems that prevent the copying of content.
Draft versions of the legislation, which hasn't yet been formally
introduced, also would impose criminal penalties -- up to five years in
prison -- upon anyone who alters existing security technologies or
disables copy protection mechanisms.
There's more than one way to prevent copying of copyrighted content.
Various approaches, sometimes referred to as digital-rights management
schemes, exist. One general method, called encryption, involves
scrambling content in a "digital envelope." Encryption is what protects
DVD movie and video game software from piracy. But the content industry
wants to do more than just protect content. If encryption is broken --
and hackers are often able to break it -- content is free to be copied.
To prevent this, the industry wants content to be labeled or digitally
"watermarked," and it wants computers and other devices to be redesigned
to look for the watermark, and to limit copying accordingly.
Supporters of the Hollings proposal don't couch the legislation in terms
of protecting embattled copyright interests. They frame it as a measure
designed to promote digital content and the use of broadband, high-speed
Internet services. If Hollywood could be assured that its content would
be protected on the broadband Internet, the argument goes, it would
develop more compelling programs for the Web and spur greater consumer
demand for broadband.
An aide to the Senate commerce committee says there are likely to be
hearings on the bill as early as February 2002; hearings that had been
set for fall of 2001 were postponed because of the Senate anthrax scare.
Back in 1998, Hollywood, record labels and software and technology
companies came together to support the Digital Millennium Copyright Act.
That act -- now law -- prohibited the creation, dissemination, and use
of tools that circumvent digital-rights management technologies.
There won't be a similar broad-based coalition behind anything like the
Hollings bill. Software and technology companies simply aren't ready for
a state-ordered restructuring of their entire industrial sector. In
remarks made in December at a business technology conference in
Washington, D.C., Intel Corp. chief executive Craig Barrett spoke out
against legislation like the Hollings bill. Let the private sector work
out its own systems for protecting copyright, Barrett said.
A few companies are so big and so diverse that they don't fall easily
into the content or technology camp. AOL Time Warner, for example, is
conflicted. The movie companies and other content producers under the
AOL Time Warner umbrella tend to favor efforts that lock down
cyberspace, but AOL itself and some of the company's cable subsidiaries
oppose compulsory designs. "We like the DMCA," says Jill Lesser, AOL
Time Warner's senior vice president for domestic public policy. "There
isn't from our perspective a need for additional remedies of copyright
violations."
Broad as it is, the Hollings proposal is only one small part of a global
effort to make the digital world safe for copyrighted materials.
Standards groups, industry gatherings and global business policy forums
are all working to create industrywide standards that don't require the
approval of lawmakers.
A group called 4C Entity is promoting a standard for building digital
rights management into digital storage devices, such as hard drives and
possibly writable CD-ROM drives (the devices that copy CD-ROMs). The 5C
Consortium is developing a copy protection standard for digital
television, and interindustry forums like the Content Protection
Technology Working Group are also working on digital TV.
But the content industry complains that the standard-setting process is
proceeding at a tortoise's pace. The Hollings bill is meant to speed up
the process, acting as a lever to compel the technology companies to
negotiate more and faster.
The movie and TV studios are trying to ward off a possible Napster-like
scenario. Though the free music-sharing service is now gone, other
file-sharing systems, more decentralized and less easy to sue, remain.
And Napster's legacy still casts a shadow over the music industry -- and
on the content owners as a whole. A technology expert at News
Corporation says that Napster signals the music industry's downfall.
Music fans are now accustomed to copying CDs with CD burners, and
downloading music from the Internet as MP3 files. "Within five years,"
the expert says, "music will be a cottage industry."
Rubbish, responds Matthew Gerson, the vice president for public policy
at Vivendi Universal S.A., which produces and sells both music
(Universal Music Group) and movies (Universal Studios Inc.). "We know
that if we build a safe, consumer-friendly site that has all the bells
and whistles and features that music fans want, it will flourish,"
Gerson says. "Fans will have no trouble paying for the music that they
love, and compensating the artists who bring it to them -- established
stars as well as the new voices the labels introduce year after year."
But maintaining that model -- with the record label serving as the
conduit between creation and consumption -- depends both on large
streams of revenue and on control of copyrighted works. The Internet and
digital technology could cut off the revenue stream by moving music
consumers to a world in which trading music online for free is the norm.
The record labels and the movie and TV studios see watermarks --
undetectable yet traceable digital imprints -- as their way to prevent a
future world of widespread trading in free music, movies, and other
types of content.
How would those watermarks work? For an example, let's use digital
television, a nascent technology that transmits high-quality television
broadcasts using a digital, rather than an analog, signal. A digital
broadcast would include a watermark that identifies the content as
copyrighted and might contain certain instructions. Devices and software
designed according to the content-industry's mandate would look for the
watermark. Those devices, in turn, would have strict limitations built
in as to whether, and how often, a copy of that broadcast could be made.
The reverse might also be true: Those components might be designed not
to play un-watermarked content. Otherwise, it would only encourage
pirates to learn how to strip out the watermarks. In a world in which
all consumer digital technology looks for watermarks, our legacy digital
videos and MP3 collections might no longer be playable.
Digital television is the most pressing worry. Unlike DVD movies, which
are encrypted on disc and decrypted every time they're played, digital
broadcast television must be delivered unscrambled. The Federal
Communications Commission requires that broadcast television be sent in
the clear as a matter of public policy.
The prospect of high-quality, unencrypted content, delivered digitally,
scares Hollywood. Without watermarking, consumers could simply record
their favorite shows, trade them with friends, or -- worst of all --
make them available on the Internet, à la Napster.
Content owners are also worried about the computer as it becomes not
just a stand-alone device but also a component within the overall home
entertainment system.
Says the BSA's Simon: "That's the multipurpose device that has them
terrified." The fear is that computers will leak copyrighted content all
over the world, he says.
And that, says Simon, is why the Hollings legislation is so broadly
drafted. It's designed to close up all the leaks that digital technology
might pose. In the drafts made available in the fall of 2001, the
Hollings bill would make it a civil offense to develop a new computer or
related technology that does not include a federally approved security
standard preventing the unlicensed copying of copyrighted works. In at
least one version, the law would make it a felony to remove a watermark
or flag from copyrighted content. It would also outlaw logging onto the
Internet with any computer that removes or sidesteps the copy protection
technology.
Before the draft legislation was circulated, "we didn't know how broad
this was," says one lawyer for cable company interests. Many cable
companies are worried that the measure will interfere with their
customers' viewing experience.
Although the Hollings legislation is controversial, its supporters are
working to garner support. Preston Padden, the executive vice president
for government relations for Disney, traces the origins of the bill to
the Global Business Dialog on e-Commerce, a public policy group whose
members come from a wide range of businesses. The group's IP
subcommittee is chaired by Eisner, who, after much give and take with
software and computer companies, shepherded through language favoring
government "facilitation" of copyright protection standards.
With the group's recommendations in hand, Eisner could go to Congress
and say there was a general business consensus favoring the passage of
new laws to protect content on the Internet.
But there is a big difference between what that group generally
recommended and what the Hollings bill specifically proposes.
The devil will be in the details. IBM, Microsoft and other technology
companies are all developing their own ways of protecting copyright.
Their digital rights management schemes are generally based on
encryption, not watermarks. These companies don't want design mandates,
which would effectively kill a market they are poised to exploit.
Moreover, technology companies have a "philosophical problem" with being
told how to build their technologies, says Disney's Padden. With the
exception of export controls on encryption, the computer and software
industry does not have much experience with government mandates.
Not surprisingly, Rick Lane, News Corp.'s vice president for
governmental affairs, and the other content industry lawyers think that
the computer companies need to get over it. After all, mandates have
been a fact of life for the consumer electronics industry --
particularly radio and television equipment -- for decades. Forty years
ago, for example, the government told television makers to build
UHF-reception capability into all new TVs.
The real problem runs deeper than mere resistance to government control.
There's a philosophical difference that separates the content industry
from the technology companies. You can see that difference in the way
each industry refers to its customers. The content companies refer to
"consumers," while the tech industry refers to "users." If you see a
world of "consumers," your major concern is setting prices at the right
level, so that buyers will purchase your products -- while you still
make money. You control access to your merchandise, and do everything
you can to prevent theft. For the same reason that supermarkets have
cameras by the door and bookstores have electronic theft detectors,
content companies want copy protection to prevent theft of their wares.
Allowing people to take stuff for free is inconsistent with their
business model.
But if you see a world of "users," you want to give that market more
features and powers for less money. The impulse to empower users was at
the heart of the microcomputer revolution. Steve Jobs and Steve Wozniak,
for example, founded Apple Computer Inc. partly because they wanted to
put computing power into ordinary people's hands.
Redesigning the world of digital tools so that every device, application
and operating system is on the lookout for copyrighted works is at odds
with that view.
What gets lost in the debate is the voice of consumers -- whatever they
are called. Maybe they are willing to trade away open, robust,
relatively simple digital tools for a more constrained digital world in
which they have more content choices. But maybe they aren't. The
Hollings bill is unlikely to attract them to the debate, pitched as a
"security standard" rather than as a new copyright law.
Like the larger philosophical war that is raging around the world in the
aftermath of the terrorist attacks, the looming war between these two
sides has the potential to be a long, difficult fight without a
foreseeable conclusion. And if and when peace talks begin between the
two sides, there's no guarantee that the rest of us will have a seat at
the table.
taken from www.law.com
--
Regards
Jaswinder Singh Kohli
jskohli at fig.org
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The Uni(multi)verse is a figment of its own imagination.
In truth time is but an illusion of 3D frequency grid programs.
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